Rs.25,000

3D Max Professional Course In Islamabad

  • Your Name: IPATS
  • Contact Number: 03035530865
  • Address: 2nd Floor Yasir Plaza Khanna Pul Rawalpindi
  • Select Your City: Faisalabad
  • Listed:
  • Expires: 1738 days, 6 hours
3D_studio_Max_2 IPATS Brochure

Description

3D Max Professional Course In Islamabad
3D Max Professional Course In Islamabad
3D Max Professional Course
The 3D Training programs are entirely production based to help participants gain the production skills required to enhance their marketability in the shortest amount of time possible
Course Outlines of 3D Studio Max
1:Introduction to Autodesk 3Ds Max
2:Autodesk 3DS Max Design Interface and Workflow
3:Autodesk 3DS Max Design Project Configuration
4:Assembling files
5:3D Modelling from 2D Objects
6:lighting
7:Lighting with Autodesk 3DS Max mental ray
8:Rendering
9:Animation for Visualisation
Low and High Poly modelling
1:Detailed box modelling techniques
2:Learn about the Edge Copying technique
3:Combine multiple mode ling concepts to create photo-real models
4:Learn to build anything from Airplanes to humans!
5:The difference between Mesh & Nurbs techniques
Material Techniques
1:Learn game texturing techniques
2:Pelt Mapping
3:Layer many maps using UVW map channels
4:Using Alphas & images as Alphas
5:Mix & Composite Mapping
6:Material types in depth including Multi-Sub Object
7:Composite
8:Matte/shadow
9:Raytraced materials
10:Render to texture
Effects
1:Particles tips and tricks
2:Particle Flow
3:Environmental effects
4:Composition tips
5:Glow & flares
6:Dynamics with Reactor
Add Bones into the Mesh
1:The ‘Da Vinci pose- Do’s & Don’ts’
2:Preparing the mesh for Bone Rigging
3:Adding Bones into using Mesh Template
Rigging
1:Mechanical vs. Bone Rigs
2:Set up a Rig using HI Solver & Sliders
3:Over 3 Different Custom BIPATSRigs- developed by the instructor
4:Tips and Tricks for successful Rigging
5:Roper usage of Coordinate Systems to prevent Rigging problems
6:Create Biped, Quadrupeds or any Multi-legged Character
7:Creative use of Controllers & Constraints
8:What the books don’t show us!
Character Studio
1:Biped, Physique & Skinning
2:Learn Workflows for Successful Rigging Fitting BIPATSto a Mesh
3:Creating Footsteps, Varying Time & Stride length
4:Footsteps in Track View
5:Upper body animation
6:Freeform animation
7:Anchoring
8:IK Blending
9:Body Dynamics
10:Passing Objects
11:Obstacle Coursed
12:Motion Capture
13:Motion Flow
14:Curve Editing
Skinning
1:Skin modifier
2:Skin morph & skin wrap
3:Envelopes
4:Vertex editing
5:Weight tables
6:Mirror mode
Animation Techniques
1:Tip & tricks on walk cycles
2:Human & animal locomotion techniques
3:Morph modifier for facial animation
Lighting
1:Using Skylight
2:Area lights
3:Radiosity
4:Light Tracer
5:Photometric lights
6:Tips on how to reduce time consuming renders with simple standard lights
Animation
1:Learn controllers in depth
2:List controllers & limit controllers
3:Parameter collector
4:Wire Parameters
5:Sliders
6:Inverse kinematics
7:IK Solvers
8:Animation modifiers
9:Morphing
10Animation materials & effects
11:Channel locks & inherit

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